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Team sonic racing 2
Team sonic racing 2











You can be in first place and earn top points, but if your two allies are at the back of the pack, you can still lose. However, it can be frustrating if you're consistently doing well and your teammates aren't. On the one hand, pooling your points together means everyone does better from it the pressure to be the first across the finish line isn't as pronounced, and it evens the playing field to some degree. This is where things start to get a little iffy. Sure, you should be at the front of the pack if you can, but the positions of your partners is just as important. It gives you more to think about than just putting your foot down and aiming for first place. Transfer items to and from each other to ensure you get the most from them. Skim past teammates that have been taken out to get them back up to speed instantly.

team sonic racing 2

The leader of your team leaves a yellow slipstream, which you can dip into for a quick slingshot boost. Small but effective systems allow you to send and receive help from your teammates, and it all works in favour of getting all three of you ahead. Splitting competitors into four groups of three means that you need to work together to tally as many points as you can. The game is structured around them, and it doesn't take long to adjust to its line of thinking. The team-based races are mostly successful, too. Overall, the handling is smooth, coming in and out of drifts is a breeze, and it's immediately good fun throwing these cars around. The driving varies by character each is split into Speed, Power, or Technique categories, and they all have unique stats, making for surprisingly noticeable changes on the track. Oftentimes the game feels pretty slow, which for a racing game (especially one starring notorious speed junkie Sonic the Hedgehog) is a huge bummer.The important thing to remember is that this is based on the fundamentals of Sumo's previous Sonic racing games, with very familiar handling giving the title an extremely solid foundation. The driving is very clunky and the handling is rough, to say the least. There is the option to play solo races, which works like your standard kart racer, but without the added opportunities to boost off of your teammates and share items, it's a bit less exciting and feels slower. Having such little control over how the team does as a whole is a pain and seems like an unnecessary gimmick, especially when it can cost you a race. I can be in first place for the entire race, sending items to my teammates every time I get one to give them a leg up, and then they end up in last and second-to-last place at the finish line. Sometimes that’s all fine and good and you all end up taking the top three spots in a race, but sometimes the team races can be frustrating. Trailing a teammate's trail will give you a speed boost.

team sonic racing 2 team sonic racing 2

The tracks are fantastic (and have great music) and the vehicle handling is the best of all time even as paths twist upside down and dip underwater, and racers soar through the air. With its smooth controls, delightfully varied courses, and fun items, Mario Kart tends to get better and better with every release.

#Team sonic racing 2 series

The Mario Kart series is well-regarded as the pinnacle of kart racing games. Where did Team Sonic Racing go wrong? And what exactly makes kart racing game great? It’s astounding how a series could regress so much and seem to ignore every aspect that made it stand out from the kart racing pack. Perhaps my own expectations were too high, but Team Sonic Racing gave me whiplash. Yes, it’s a very mediocre and even frustrating kart racing game, but what really makes it such a bummer is the fact that its predecessor, Sonic & All-Stars Racing Transformed, is perhaps the best kart racing game of all time. Team Sonic Racing is a huge disappointment.











Team sonic racing 2